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・ Cosmic mass
・ Cosmic Messenger
・ Cosmic microwave background
・ Cosmic Movement
・ Cosmic Music
・ Cosmic neutrino background
・ Cosmic Nitro
・ Cosmic noise
・ Cosmic Nomads
・ Cosmic ocean
・ Cosmic Odyssey
・ Cosmic Odyssey (comics)
・ Cosmic Odyssey (documentary)
・ Cosmic ordering
・ Cosmic Origins Spectrograph
Cosmic Osmo and the Worlds Beyond the Mackerel
・ Cosmic Osmo's Hex Isle
・ Cosmic Peekaboo
・ Cosmic Philosophy
・ Cosmic pluralism
・ Cosmic Psychos
・ Cosmic Puffin Festival
・ Cosmic Pulses
・ Cosmic Quantum Ray
・ Cosmic Radiation Satellite
・ Cosmic Railroad
・ Cosmic ray
・ Cosmic Ray (film)
・ Cosmic Ray Deflection Society
・ Cosmic Ray Energetics and Mass


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Cosmic Osmo and the Worlds Beyond the Mackerel : ウィキペディア英語版
Cosmic Osmo and the Worlds Beyond the Mackerel

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''Cosmic Osmo and the Worlds Beyond the Mackerel'' is a graphic adventure computer game for the Macintosh computer line (Plus, SE, SE/30, II Series, Classic, LC) created by Cyan, Inc (now ''Cyan Worlds''). It was published in 1989 and won the 1990 Mac User's Editors' Choice Award for the "Best Recreational Program" category.
''Spelunx'', Cyan's next title, was made with a similar style of gameplay. In 2007, a new Cosmic Osmo game titled ''Cosmic Osmo's: Hex Isle'' was released, based loosely on the original's setting but with a more traditional platform game style of gameplay.
== Game mechanics ==
The game features a point and click interface. The player clicks on various elements in a scene to trigger events. To move between scenes and rooms, the player clicks on doors or near the edge of the screen.
The game begins when the player enters an animated spaceship hovering in front of the title screen. While inside the ship, he can trigger various events.
The spaceship gives the player the ability to visit various planets. Aside from using the ship to move between planets, a complicated network of shortcuts exists between planets and scenes. The game, being presented in first person view, enables shifts from the macroscopic to the microscopic level. Most of the shortcuts are found at the microscopic level; through a water drain or a mouse's hole, for example.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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